Skip to main content | Home | Site Map | Terms and Conditions | Feedback Form | Keys

Antix Press Contact
Tim Cole, Marketing
e: tim.cole@antixlabs.com
t: +44 1183 570357

ITPR Media Contact
Will Gardiner / Richard Botley
e: willg@itpr.co.uk
e: richardb@itpr.co.uk
t: + 44 1932 578 800

PRESS RELEASE

Metismo Annnounces 'Bedrock' Cross Compiler Technology for Antix Game Player

- Enables Java and DoJa games to be deployed easily across Antix-ready devices -

23rd June 2008: Metismo and Antix Labs today announce a collaboration to enable wider mobile games deployment opportunities for publishers of games originally written in Java. Metismo has added Antix Game Player support to its ‘Bedrock’ Cross Compiler tool, allowing its licensees to quickly translate Java-based games content into C++ which can be deployed via the Antix Game Player across Antix-enabled devices, reducing porting costs and accelerating time-to-market.

Through this co-operation, Java games developers and publishers are now able to target Antix-enabled platforms with native games. The games’ native nature allows them to run more efficiently, improving CPU usage and battery life. Furthermore, fragmentation is reduced and with no need to write different ports of games, publishers can divert more attention and investment to development of the game itself, rather than re-coding.

John Chasey, Chief Executive at Metismo, comments, “Antix has been gaining significant traction with device manufacturers and accordingly we’ve seen an increasing demand from publishers to target the Antix Game Player platform. We can now offer this service to publishers, further reducing the number of SKUs required for a wider range of devices.”

Francis Charig, Chief Executive of Antix Labs, comments, “Metismo’s Bedrock solution allows Java developers to exploit a powerful enabling technology benefiting from deployment across different devices with just a single executable. The optimum way publishers, manufacturers and network operators alike can truly maximize the latent demand from consumers for mobile gaming is to adopt a single strategy that will allow games to be simultaneously deployed across many platforms. This collaboration provides an environment that reaches far across the increasing wealth of different multimedia devices.”

Using techniques never used before in released gaming products, content written in C and C++ on the Antix Game Player runs stunningly fast across Antix-enabled targets while remaining independent of software platform and hardware. With the ability to run across multiple open and proprietary platforms, including entry-level and high-end handsets, the Antix Game Player uniquely provides a single, advanced, industry standard development tool chain for all platforms supporting Antix. The game binaries developed on a PC are identical to the game binaries on the target.

– Ends –

About Metismo

Metismo is a mobile middleware company and a creator of mobile applications. Metismo makes robust tools and systems for mobile application development and deployment, and are also working on innovative consumer products that will let you take your mobile device to new heights.

For further information, please contact:
John Chasey
Metismo Ltd
Tel: +44 (0)7967 656952
Email: enquiries@metismo.com
Web: http://www.metismo.com

About Antix Labs, Ltd. (Antix):

Antix has developed the Antix Game Player incorporating a consumer-focused distribution file format and service that makes games even more viral than music and video whilst still protecting the rights and the revenues of the developers. It enables consumers to copy, share, challenge and play with others not only via a service provider’s network but also off-network by means of wireless technologies such as Bluetooth and Wi-Fi Direct. Antix connects consumers across feature phones and smartphones, tablets, TVs, set top boxes, PCs and other devices even when a provider’s network is inaccessible, intermittent, slow or full as is the reality in home and on mobile across most of the world. The company offers the Game Player, corresponding tools, certification mechanism, optional white-label store and an optional game warehouse necessary to deploy a complete service offering. The Antix Game Service is being used as a core gaming component by major operators, broadcasters, device manufacturers and retailers across the globe. Headquartered in the Reading Enterprise Centre in Reading, England and with offices in America and Asia, Antix was founded by Francis Charig, its current Chief Executive and a World Economic Forum Technology Pioneer.

For more information, please visit: http://antixlabs.com/.

Alternatively please contact:
Tim Cole, Marketing, Antix Labs Ltd.
tim.cole@antixlabs.com
+44 1183 570357