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Antix Game Player Architecture

Using a processor independent binary which is converted to native processor code, in conjunction with industry standard API’s such as OpenKODE, allows games to be independent of the underlying hardware and operating system. This enables content compiled for Antix, whether 2-D casual games or 3-D AAA (“triple A”) titles, to run unchanged across multiple target devices as a single SKU; a user’s Antix Phone Player will run the same portfolio of games on their PC or TV with new content accessible via advanced content discovery capabilities.

The architecture of the Antix Game Player is set out in the diagram below:

Antix Game Player Architecture diagram thumbnail

Next Steps

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